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Sony patents the “Ghost Player”: the AI that plays for you

Yujuuu01 | OLA

9 hours ago

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What is the Ghost Player?

Sony Interactive Entertainment has registered a patent for the “Ghost Player”, an artificial intelligence capable of taking control of the video game at any moment. The idea is that the player can hand over the controller when facing a level that is too complex or gets stuck, allowing the AI to progress on their behalf.

Unlike traditional aids, this system does not offer cheats or invincibility: it plays by following the rules of the title, analyzing the user’s style and drawing on data from thousands of playthroughs to execute the best strategy.

Innovation Goals

  • Reduce frustration: prevent players from abandoning a title due to not overcoming an obstacle.
  • Assisted learning: watching how the AI solves a challenge can become a teaching tool.
  • Accessibility: also designed for those with physical or motor difficulties.
  • Narrative continuity: maintain the pace of the game without prolonged interruptions.

How it works

The patent describes a system that is trained using online gameplay clips and PlayStation Network data to train the AI. The Ghost Player can identify the exact scenario in which the player is stuck and perform the most appropriate action.

This concept is presented as an evolution of the PS5 Game Help function, which currently offers guides in text or video, but now with dynamic and practical assistance.

Industry Implications

  • Expanded accessibility: a key resource for players with disabilities.
  • Competitiveness: in multiplayer games, its use would need to be restricted to avoid unfair advantages.
  • Interactive narrative: raises questions about how the player’s emotional connection to the story might change if the AI completes critical parts.
  • Future market: opens the door for other companies to explore similar AI, transforming how video games are designed.

Current Status

  • The patent was registered in January 2026.
  • It is not currently available in any PS5 game.
  • It is a concept in development, with no confirmed implementation date.

Final Reflection

The Ghost Player opens a deep debate about the future of gaming: to what extent do we want the machine to play for us? On one hand, it represents progress in accessibility and convenience, offering support in moments of frustration. On the other, it raises questions about the very essence of video games: the satisfaction of overcoming a challenge with our own skills.

Perhaps the key lies in balance: the AI should not replace the experience, but rather become a copilot that accompanies us when we need it, without taking away the thrill of being the protagonist of our own journey.

The true challenge of gaming will always be enjoying the journey, not just reaching the end

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sony ghost playerinteligencia artificialia en videojuegosaccesibilidad en gamingnarrativa fluidagame help ps5playstation networkaprendizaje asistidoreducción de frustracióncontinuidad narrativapatente sonyevolución del gamingindustria de videojuegosexperiencia de juegocopiloto en videojuegosfuturo del gaming

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