Warlands es un metaverso revolucionario que fusiona las mecánicas de MOBA y Battle Royale en un formato competitivo de equipos 5v5.
The mission and vision of Warlands focus on accessibility for all players, adopting a Free2Play model and offering scholarships or character rentals to overcome economic barriers. Additionally, it proposes a sustainable economic model called Play and Earn, hosted on the Binance Smart Chain Network, where one player's gain implies another's loss, based on the purchase of tickets and commissions distributed among different aspects of the game.
The Play and Earn economic model is innovative, featuring game tickets, commissions/fees, scholarships and guilds, advertising, monthly memberships, and in-game stores. It also highlights the connection to the physical world through discounts and purchase cards using in-game coins.
Warlands gameplay focuses on conquering territories or defeating the rival team within 15 minutes, with a diverse map of six different biome zones. The game starts without a team, and as it progresses, players acquire weapons, items, and bonuses that determine the outcome of the match. The ticket entry or game ticket model is a unique innovation in the blockchain ecosystem. Each match has an entry cost that is pooled into a pot intended for.
winning team, promoting fair and sustainable competition.
NFTs play a crucial role in Warlands, especially in the section dedicated to heroes, mounts, and guild lands. The rarity, attributes, and abilities of the heroes, as well as the genetics and rarity of the mounts, add strategic depth to the game.
The Farming section introduces the breeding and maintenance of mounts, with details on energy, rest, and feeding. The specific In-Game Store for Farming allows the purchase of items with in-game coins, contributing to the maintenance and breeding of mounts. Warlands is not limited to the metaverse, as it seeks a connection with the physical world through everyday objects, creating a complete ecosystem and providing players with economic opportunities.
The format of Warlands Royale is designed for the competitive eSports world, combining physical events with monthly online events.
By forming a guild in Warlands, teams can challenge rival teams/clans for an agreed entry fee, from which the corresponding commissions are deducted. The winning team takes it all. In these events, for certain volumes and clan sizes, we present stadium and match formats for spectators.
At the end of each season, there will be different rewards for the top clans, players, and holders. Among these rewards, we are considering the possibility of awarding prizes such as NFTs, exclusive battles, or access to unique competitive events.
The best teams from each season will have direct access to a qualifying tournament for Warlands' annual tournament, in
Warlands is going to bring a competitive level of eSports to another level with a power and gameplay focused on Guilds. This results in some features to take into account, let's highlight the most notable ones. Entry cost A clan can challenge another and the clan leader will decide whether to accept the battle or not. This will have a fixed amount that the clan will have to pay to be able to battle.
High-level competitive tournaments, where tickets are sold to spectators for the matches and where the fans/spectators of each team are part of the show. The reward pool of the total match will be distributed among teams and viewers/fans. The winning team along with their spectators will earn tokens from the total match.
The in-game currency is like XP, in this case, it is equal to tokens (X) in a 1:1 conversion against the dollar $. These are points that users earn by playing battles, buying items, and other activities, which will be exchanged for the utility token of Warlands.
PC: users have the ASWD controls to move the character and fly their mounts, and mouse buttons to use weapons.
Mobile: users have joystick control to move the character and fly their mounts, and touch button control to use weapons.
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