Scary Shawarma Kiosk is a horror and survival video game available on Roblox that places the player in the night shift of a small shawarma stand. During the workday, which runs approximately from 11:00 p.m. to 7:00 a.m., the player must serve customers, prepare orders, and at the same time identify anomalies that put their survival at risk.

The progression of the shift and the decisions made throughout the game determine the final outcome. In the current version of the game, there are five different endings, each triggered by specific conditions. This article clearly explains how to obtain each ending and which actions directly influence them.
The ending system in Scary Shawarma Kiosk is based on the player’s performance during the shift. Every action—correct or incorrect—accumulates and affects the final result. Properly serving real customers, rejecting anomalies, and following the kiosk’s internal rules are determining factors.

In addition to overall performance, there are special events and unique characters that can completely alter the course of the game. Interacting with them in specific ways unlocks alternative endings that do not depend solely on the number of mistakes made.
Understanding these mechanics is essential to unlocking all available endings.
Perfect Shift is considered the best ending in the game. It is obtained when the player completes the entire night shift without making significant mistakes.
To achieve this outcome, the player must correctly serve all real customers, prepare orders properly, and reject every anomaly without fail. In addition, all kiosk rules must be followed, avoiding prohibited actions such as looking at dangerous entities or interacting incorrectly with special events.

If the shift is completed without incidents until closing time, the game concludes with this ending, indicating that the kiosk was managed successfully throughout the night.
The Unstable ending represents an intermediate result. In this case, the player manages to survive until the end of the shift but makes some minor mistakes during the game.
These mistakes may include occasional service errors, delays, or small inaccuracies that do not become critical. However, no serious errors should occur that would trigger an immediate death or an irreversible event.

The shift ends normally, but the game reflects that the kiosk’s management was not completely stable or flawless.
The Silence ending is triggered through a specific interaction with a special anomaly known as the Smiling Man. This character appears at the counter without placing a conventional order and offers the player a paper package.
To unlock this ending, the player must accept the package and open it. This decision triggers a sequence that deviates from the game’s normal flow.

Upon opening the package, the player is transported to a dark environment separate from the kiosk, where an entity ultimately consumes them. This sequence marks the Silence ending, one of the most unsettling outcomes in the game.
The Erased ending is tied to a special inspection event that occurs approximately halfway through the shift. During this sequence, an inspector appears, and specific rules must be followed to survive.
To avoid negative consequences, the player must retreat to the back of the kiosk and avoid looking directly at the inspector. If the player fails to follow this procedure and looks at or moves incorrectly around the inspector, this ending is triggered.

The character is “erased” from the game’s environment and transported into a visual sequence where they are carried along conveyor belts toward a grinder, marking the Erased ending.
The Neutralized ending occurs when the player accumulates a high number of serious mistakes during the shift. These errors include serving anomalies, repeatedly rejecting real customers, or ignoring clear danger signals.
Each mistake contributes to the growth of a creature located near the kiosk’s refrigerator. Once the number of errors reaches a specific limit, the creature becomes strong enough to capture the player.
At this point, the shift ends abruptly, and the game indicates that the character was neutralized due to an excess of anomalies or mistakes.

Understanding the conditions of each ending allows players to better plan their runs and explore all the narrative content the game has to offer.
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