Crash Bandicoot may be taking a new leap — this time beyond consoles. According to reports, Netflix has begun developing an animated series based on the iconic Activision Blizzard franchise, with the participation of WildBrain, the studio behind Sonic Prime.

Although there has not yet been an official announcement, indications suggest the project is already underway.
The character Crash Bandicoot was born in 1996, created by Naughty Dog with the goal of competing with franchises like Super Mario and Donkey Kong. Since then, the daring marsupial has starred in over a dozen games, including remakes such as Crash Bandicoot N. Sane Trilogy and Crash 4: It’s About Time.
To date, he has never led his own animated series. His only significant TV appearance was in Skylanders Academy, where he played a secondary role. That’s why an exclusive Netflix production would mark the first real attempt to expand the franchise into the audiovisual realm.

According to outlets such as What’s on Netflix, GamesRadar, and Nintendo Life, the series is reportedly being developed by WildBrain Studios, the same Canadian studio behind Sonic Prime, which aired between 2022 and 2024 with a total of 23 episodes.
WildBrain has extensive experience in children’s animation and video game adaptations, making its involvement a natural fit for this project.
However, neither Netflix nor Activision Blizzard has issued an official statement. Some outlets, like MeriStation, note that the connection between WildBrain and the project has not been officially confirmed or denied by the studio, keeping the information within the realm of well-supported but unverified rumors.

For now, there is no synopsis, cast, showrunner, or estimated release date. All signs suggest that the project is still in an early stage of development.
In recent years, Netflix has strongly embraced video game adaptations, with successful examples like Castlevania, Cyberpunk: Edgerunners, and Arcane.
The potential arrival of Crash Bandicoot fits perfectly within that trend, leveraging the character’s popularity to attract both new audiences and nostalgic fans of the series.
Additionally, the production could coincide with a symbolic milestone: the 30th anniversary of the franchise in 2026. This context would reinforce the effort to relaunch Crash across different formats, just as the intellectual property now falls under Microsoft’s umbrella following the acquisition of Activision Blizzard.
Turning the Crash Bandicoot universe into an animated series is no easy task. The game is known for its physical humor, fast-paced rhythm, and cartoonish tone—elements that must be successfully translated into television without losing the character’s essence.

Moreover, the series will need to decide whether to follow the games’ continuity or take a more creative reinterpretation of Crash’s world—something that has not yet been clarified.
| Aspect | Details |
|---|---|
| Platform | Netflix (in development) |
| Franchise | Crash Bandicoot (since 1996) |
| Current Ownership | Activision Blizzard / Microsoft |
| Reported Studio | WildBrain Studios (Sonic Prime) |
| Project Status | Early development, no official announcement |
| Creative Details | No synopsis, cast, or release date confirmed |
| Context | Part of Netflix’s growing lineup of game adaptations; 30th anniversary in 2026 |
The potential Crash Bandicoot animated series represents a major opportunity to revitalize one of gaming’s most beloved franchises. Still, the information available remains preliminary and awaits official confirmation from Netflix or Activision Blizzard.
If confirmed, the project could help establish Crash as a lasting figure in animated entertainment, while Netflix continues to expand its portfolio of video game adaptations aimed at a global audience.
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