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GTA VI: Will we be able to enter all the buildings in Vice City?

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Leaks about Grand Theft Auto VI have focused attention on one of the most anticipated aspects of the game: the level of access to interiors in Vice City. The possibility of exploring buildings in greater depth has generated expectations, although the available information remains partial and not officially confirmed.

A leap in interiors: what the leaks suggest

Leaks compiled by specialized media indicate that GTA VI could significantly expand the number of accessible interior spaces. Unlike previous entries, where many buildings were purely decorative, the new title points toward a more interactive environment.

Among the most frequently cited details is the possibility that the game will include more than 700 stores with explorable interiors. There is also mention of functional shopping malls and large buildings with multiple levels connected by working elevators.

This approach suggests a shift in open-world design, where interiors would play a more active role in gameplay.

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Will all buildings be accessible?

There is no reliable evidence confirming that all buildings in Vice City will be explorable. Some claims within online communities suggest that up to 70% of interiors could be accessible; however, this information comes from unverified leaks.

So far, Rockstar Games has not released any official information supporting these figures.

What recent leaks actually show

The most recent leaks (March 2026) have provided limited details about interiors. The videos shared online show parts of the city, such as roads and vehicles, but do not include direct evidence of explorable buildings.

The origin of this material, possibly from early development versions, limits its reliability as a representation of the current state of the game.

Vice City and the evolution of open worlds

The new Vice City, located in the fictional state of Leonida, is expected to be the main setting of the game. According to available information, it would be the largest and most detailed map in the franchise.

In this context, the increase in accessible interiors aligns with a shift toward denser and more dynamic open worlds, although some buildings will likely remain inaccessible.

Limitations of the available information

  • Interior-related figures may not be final.
  • Some elements may have changed during development.
  • There is no complete overview of the exploration system yet.

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