Why is there so much talk but no changes? There was a delay in implementing the changes due to the need to correct design errors, however, the work team had time to grow, enrich the ecosystem and is ready to start releasing changes.
Why have features that made sense for NFT lands, such as coop and the mill, not been improved or modified? Work is underway on solutions that will bring balance back to NFT Lands, which will be attractive to players and thus return the value of use to them.
When will the energy be updated? The update is expected to arrive between Thursday or Friday of this week, it will depend on the results of various tests. (Perhaps the most important news of the AMA for the immediate future of the game, considering the current price of energy)
When will the plans to combat coin inflation be implemented? A preview was already made in this section, proof of which is the 50% reduction in coin inflation after the massive ban of bots.
Will the introduction of tags for players be considered as a tool to know what rewards they can get in TB? Options are being evaluated to classify players and provide rewards based on their play style, starting with skill levels, reputation system, etc.
Wouldn't it be better to bring back $BERRY and focus on on-chain features? The implementation of on-chain features depends on improving bot detection and prevention, in order to avoid the effect they had on Berry inflation and currently on coins. However, taking an example from other games like Lumiterra, you can start putting some items into on-chain power like apiaries that are limited and of high value. Coins would be part of the last thing to add.
This AMA is the first in a long time that shows a clear objective by the Pixels team and that presents proposals and strategies to execute in the short term, which restores the spirit to the community that has suffered the latest changes brought by Chapter 2.
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