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Civitia: Initia's Web3 Monopoly

DonQuijote

4 days ago

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Civitia has become one of the most active applications in the Initia ecosystem. It is conceived as an on-chain “monopoly,” where every move can generate INIT earnings. Its recent growth and the constant interaction of its community reflect a dynamic ecosystem centered on strategy.

A board game brought to the blockchain

Civitia recreates a journey across a digital board that suggests a post-apocalyptic setting, where players roll dice, move through different cities, and make decisions that directly influence their performance.

The system uses a linear bonding curve to determine the price of units in each city: when more units exist, the cost increases; when units are burned, the cost decreases.

Players can:

  • Mint units.
  • Pay or receive rents.
  • Influence seasons through contributions or sabotage.
  • Unlock advanced features using a residency pass.

With this pass, players can obtain Tax Points, contribute to a specific city, and participate in sabotage actions. The radiation generated by these actions alters rent multipliers and directly affects seasonal rewards.

Seasons and yield opportunities

Civitia operates through competitive cycles, where each season introduces new conditions and yield opportunities. Players must decide where to reside, how to contribute, and which strategies to apply.

Recent experiences such as “Civitia Summer” showed significant yield spikes driven by temporary adjustments based on community feedback.

The system also integrates with Initia’s VIP program. Players accumulate SILVER, which is used to calculate VIP scores and determine the distribution of esINIT in each epoch.

Metrics that explain its growth

Civitia has demonstrated consistent activity within Initia. According to official data:

  • 4 consecutive months in Keplr’s top 5 dApps.
  • More than 19,000 dice rolls per week.
  • Approximately 170,000 INIT distributed monthly in rewards.

These figures reflect an active community and an ecosystem that consistently blends participation, competition, and on-chain economics.

Social and economic dynamics

The game’s design blends collaboration and competition. Players can form communities based on residency and coordinate strategies to strengthen their city. At the same time, sabotage actions create strategic tension that influences rent distribution.

The inactivity mechanic requires players to roll at least one die every 24 hours to keep their units active. If they fail to do so, their units temporarily stop generating income, adding a layer of daily commitment.

These interactions keep the board dynamic and ensure that every decision affects both individual performance and the overall community.

An environment powered by Initia

Civitia is built on Initia, a modular blockchain that integrates execution, appchain connectivity, and data availability through technologies such as Celestia.

This infrastructure allows the game to process all interactions efficiently, maintaining scalability and stability even during high activity periods.

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