ARTICLE

Deception puts an end to infinite turns in Patch 0.71.2

moizzz

4 hours ago

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Deception Patch 0.71.2 is now live and, although it appears to be a minor update at first glance, it highlights a serious issue that had been affecting the game: the ability to extend turns indefinitely and completely break the flow of a match.

Far from being a simple technical tweak, this patch acts as a direct corrective to interactions that allowed abuse, lockups, and desynchronizations. The clearest example is Jahn, Chief Engineer, whose ability made it possible to stall entire matches.

The problem of infinite turns in Deception

Deception is built around precise tactical decisions and a controlled turn flow. When that balance breaks, the experience stops being strategic and becomes frustrating.

Before Deception Patch 0.71.2, certain combinations allowed players to:

  • Extend turns beyond reasonable limits
  • Force unnecessary waiting time on opponents
  • Trigger lockups or synchronization errors

These issues affected not only casual matches, but competitive play as well.

Jahn, Chief Engineer: the focus of the adjustment

The most important change in the patch targets Jahn, Chief Engineer directly.

What changed in Patch 0.71.2

  • The Activate ability now has a “twice per turn” limit.
  • Players can no longer chain infinite activations.
  • A bug where the passive ability triggered more than once per turn was fixed.
  • An issue that could cause soft-locks was removed.

This adjustment does not directly weaken the card, but it removes a clearly abusive use that went against the game’s design.

Other cards adjusted for game flow

Although Deception Patch 0.71.2 does not introduce deep balance changes, it does tweak cards that interfered with normal progression.

Interrogation Tools

The card’s trigger was modified to prevent abuse with non-combat damage and Iron Corps Quartermaster.
The card can still trigger multiple times in a turn, but now within controlled limits.

Armored Division HQ

The text was simplified to avoid confusion.
Although five benefits were previously listed, only three were actually applied. With the new text, the functionality is clearer without changing its real effect.

The patch exposes deeper stability issues

Beyond infinite turns, Deception Patch 0.71.2 reveals something more serious: the game had accumulated a significant number of critical errors.

Desync and critical bug fixes

The patch fixes issues that could completely break matches, including desynchronizations caused by:

  • Hasty Mobilization
  • Nucleotic Synthesizer
  • Echo of Ancestors
  • Scipius Magnus Alpha
  • Niamh, Wielder of Faith (especially when played twice)
  • Jury-Rigged Juggernaut
  • Noura, Hand of Unity
  • Catherine's Rallying Cry

These fixes significantly improve stability in online matches.

Garra Roblox GIF

Other relevant fixes in Patch 0.71.2

In addition, multiple specific bugs were addressed:

  • Second Chance: now correctly shuffles returned cards back into the deck.
  • Commander Rakia: no longer reveals enemy back cards when attacking.
  • Eighth Palm of Galli: the same reveal issue was fixed.
  • Romus, Recombinant Justician: now correctly applies the selected ability.
  • Reclamator: properly reduces the cost of upgrades in waste or drawn in the same turn.
  • Solis, Leonid's Apprentice: no longer incorrectly destroys upgrades when bouncing units to hand.
  • Recon: no longer always draws two cards.
  • Paragons: fixed a bug that transformed your paragon into one stolen and played earlier.

What Deception Patch 0.71.2 really tells us

Although presented as a technical patch, Deception Patch 0.71.2 serves a key purpose:
restoring control over game pacing and fixing interactions that should never have made it to live.

Limiting infinite turns not only improves the immediate experience, but also reinforces the game’s competitive integrity.

Explore the treasure map and find rewards in La Garra

Deception Patch 0.71.2 does not change the metagame, but it fixes issues that were seriously affecting the experience. By putting an end to infinite turns and cleaning up a long list of critical bugs, this update becomes a necessary patch for the present and the future of the game.

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deceptionpatch 0712turnos infinitosestabilidad del juegoajustes de cartasbugs solucionadosjahn chief engineersoft-locksinterrogation toolsarmored division hqdesincronizacioneshasty mobilizationnucleotic synthesizerecho of ancestorsscipius magnus alphaniamh wielder of faith

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