Red Covenant is now ready to welcome all the enthusiasts of the Avarik Saga ecosystem, and can be downloaded from Google Play from February 17. This first season comes with a new game mode.
Abyss Descent is the endgame mode, designed to test the most dedicated players. With only 2% of the total token supply up for grabs, this challenge is intended for the bravest. The first season of the Play-to-Earn campaign will last for 45 days.
To participate in Abyss Descent, players need a Hell Key. Each week, a free Hell Key is given to players, which offers:
3 lives (attempts per week).
Loss of one life for each failed level.
Continued progress if they run out of lives, but will require another Hell Key to continue advancing.
Players who wish to progress further can acquire additional Hell Keys using Bloodcrest, the game's premium currency.
However, Bloodcrest can only be purchased with $AVRK, ensuring that only the most committed players can claim the greatest rewards.
Red Covenant's first season offers $10,000,000 AVRK in prizes. Players have a limited 30 days to compete and prove their skill.
Red Covenant is now available on Google Play, and is expected to launch on the App Store later this week. To access the game, download the app directly from here:
DOWNLOAD RED COVENANT |
Red Covenant is developed with the support of Arbitrum and Ronin Network, as well as the support of investors, advisors, and strategic partners. This collaboration reinforces the robustness of the game's ecosystem and its rewards model.
Abyss Descent is not just a challenge, but an opportunity for players to prove their skill and earn valuable rewards in $AVRK. With a limited duration and great incentives at stake, this event promises to redefine competition in Red Covenant.
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