The development team behind Wildcard, a third-person card-based MOBA, has conducted an airdrop of the $WC token to eligible players. This event followed a surprise snapshot taken on March 10th, with 20% of the total token supply being distributed in this first phase.
Additionally, Wildpaper 2.0 has been released, providing updates on the game's Web3 ecosystem and its token.
In this first phase, referred to as the "Retroactive Airdrop" in the whitepaper, players who met at least one of the following criteria were eligible:
Collective Wildpass owners.
Full Spectrum Wildpass sets.
Individual Flair and Flair set owners.
Wildfile/Wildevent participants.
Players with prominent leaderboard positions.
If a player met any of these requirements before the March 10 snapshot, they will be able to view their airdropped tokens on the Base Network by adding the official contract address to their wallet.
The Wildcard team has confirmed that there will be new opportunities to obtain $WC tokens in future airdrop phases. The next phase will be carried out through the Wildcard Exhibition Series campaign and will employ a mechanism called "Airlock".
In this phase, the distributed tokens will be temporarily locked and can only be traded when the "Airlock" is released. This strategy aims to generate liquidity and consolidate an active community before the final launch of the token.
To obtain these locked tokens, players must participate in the Thousands Network platform and Thousands.tv, a Web3 esports streaming service announced by Wildcard.
The events will be streamed exclusively on this platform, and $WC will be distributed based on player participation and engagement. According to official information, the tokens cannot be obtained directly from the main game.
Following the token distribution, the team has updated its whitepaper with the release of Wildpaper 2.0. This new whitepaper provides details about the game's ecosystem, the $WC token, and the associated Meta Game.
The $WC Meta Game will be available alongside the Early Access version of the main game and will allow players to use and spend tokens on an ongoing basis. Once this system is launched, the token is expected to be tradable.
Players interested in trying out this experience will need to own $WC tokens, with more details on how to participate to be announced in future whitepaper updates.
Additionally, the game has been listed on Steam, allowing users to wishlist it and sign up for closed alpha testing ahead of its early access launch, scheduled for Q3 2025.
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