Highguard

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A PvP raid shooter where Wardens wield guns and magic to fight for territorial control through sieges and base destruction.

Highguard is the new multiplayer proposal from Wildlight Entertainment, a studio formed by veterans of Apex Legends and Titanfall. The game blends high-precision competitive shooting with raid mechanics and territorial control, shaping an experience known as a PvP raid shooter.

Players take on the role of Wardens, mystical gunslingers capable of wielding both firearms and arcane abilities, competing to dominate a mythical continent through raids, sieges, and the destruction of enemy bases.

Competitive combat with its own identity

At its core, Highguard focuses on intense PvP encounters where aim and positioning are essential, while adding an uncommon layer of strategy through its multi-phase raid mechanics.

Each match progresses naturally through distinct stages:

  • Exploration and positioning
  • Fighting for control of the Shieldbreaker
  • Coordinated assault on the enemy base
  • Final destruction and territorial conquest

This flow turns every encounter into more than a simple firefight, reinforcing the importance of teamwork and decision-making.

What makes its combat system unique?

The Warden class system is the foundation of Highguard’s tactical depth. Each Warden combines traditional weapons with supernatural abilities, enabling diverse and complementary team compositions.

Key combat features:

  • Fast-paced gunplay enhanced by arcane abilities
  • Team-based objective control
  • Phase-based combat with clear goals
  • Base destruction sequences
  • Competitive PvP with strategic progression

Combat flows without interruption, constantly offering opportunities for comebacks and shifts in momentum depending on team coordination.

Territorial control and base destruction

Unlike many competitive shooters, Highguard introduces persistent consequences. Destroying an enemy base does more than end a match—it grants territorial advantages that influence future encounters within the region.

Sieges require real coordination. Some classes excel at breaking defenses, others at area control or protecting the team during the advance. Success depends on how these roles are combined during the offensive.

The mythical continent functions as a living strategic map, where every victory has an impact beyond a single match.

Visual design and atmosphere

Highguard blends fantasy aesthetics with competitive visual clarity. Environments are colorful and detailed, yet always readable during combat—essential for high-tempo matches.

Wardens visually reflect their dual nature as armed fighters and magic users. The world conveys its narrative background through environmental design without slowing the action, keeping the focus firmly on gameplay.

Free-to-play model and platforms

The game adopts a free-to-play model, lowering the barrier to entry and supporting an active competitive community. It also features cross-play, allowing matches between players on different platforms.

Highguard represents an interesting evolution in competitive multiplayer by fusing precision gunplay, magical abilities, and raid mechanics with persistent consequences. Its focus on territorial control and base destruction clearly sets it apart from other PvP shooters.

With multiplatform support, a free-to-play model, and a strong emphasis on team coordination, Highguard positions itself as an appealing option for players seeking intense action with real strategic depth.

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