In RavenQuest, Renown is now the central variable that measures a player’s permanent progress: it doesn’t reset, accumulates over time, and unlocks access to rewards, status, and Fame/$QUEST multipliers. That’s why designing a clear strategy to accumulate Renown is vital for anyone aiming to compete on leaderboards or “collect” aesthetically.
Renown is a permanent measure of achievements and contributions in the RavenQuest world: it increases with progress, unlocked cosmetics, collections (RavenCards, journals), reputation, and certain NFTs (for example, Genesis Munk provides a bonus).
Moreover, Renown acts as a multiplier for daily Fame and impacts the distribution of $QUEST. Practical takeaway: accumulating Renown isn’t just about “showing off” cosmetics—it increases long-term earning potential of $QUEST and improves ranking in leaderboards that bring recognition and rewards.
One of the most accessible and consistent ways to gain Renown is completing achievements, especially journals. Each completed journal grants direct Renown, making achievements a high-ROI source for players who prioritize efficiency.
Note: exact Renown values per journal may vary depending on the achievement; checking the in-game achievement list helps prioritize journals with the best return.
Cosmetics (outfits, weapon/head ornaments, etc.) are the most straightforward way to gain Renown. There are two main categories:
Concrete examples (values and where to get them)
The cosmetics wiki lists items by weapon/slot and shows their Renown values and required materials. Representative examples:
Materials and farming routes
Materials for cosmetics are obtained in specific map areas and from certain creatures. The RavenQuest wiki offers tables with each recipe and the NPC who exchanges the set for the cosmetic, allowing players to design efficient farming routes. Practical examples:
Operational tip: select 2–3 target cosmetics and plan a focused route (zones + mobs + delivery NPC). Gathering materials in batches reduces downtime and travel.
Adornments are decorations that surround a player’s health/mana/aether bars; they act as performance badges tied to leaderboards and competitive metrics. Each leaderboard has its own adornments:
Each adornment is awarded by rank (e.g., Top 1–10, 11–50, 51–250, etc.; the wiki details the ranges). Additionally, Cinderskull is the special adornment linked to Lucky Chest Season 2 and is the only adornment that also grants Renown.
Lucky Chests are a direct source of cosmetics and therefore Renown: each reward from a chest includes a Renown value depending on the drop’s rarity. According to official Treasures Below update notes, the approximate breakdown per rarity is:
There’s also a Lucky Chest Leaderboard rewarding those who open the most chests: top ranks receive exclusive rewards (e.g., Cinderskull Moa Armor for Top 1; Cinderskull Ship for Top 10; Cinderskull Wagon for Top 50). This makes mass opening a valid way to stack Renown and aim for exclusive adornments.
Practical warning: the cost (time or $QUEST spent to acquire chests) should be compared with other Renown sources; analyzing ROI based on the player’s economy is recommended.
General strategy: combine high-value cosmetics (500 Renown), medium cosmetics, and Lucky Chests, adding adornments/leaderboards whenever possible.
Block A — “Fast” target with 500 Renown items:
If you get 30 cosmetics worth 500 Renown → 30 × 500 = 15,000 Renown.
Mixed alternative (more realistic):
Operational route (how to execute):
Estimated time: 1–2 high-value cosmetics per week + 1–2 chests → weeks to months depending on dedication.
Best practices and common mistakes
The developers announced the launch of an Open Beta / Playtest of RavenIdle as the final step before Season 1 release; the test is scheduled to begin on September 10, 2025.
The playtest aims to stress-test the new backend architecture capable of scaling to 100,000+ players, and while progress will be wiped, the experience gained will provide a strategic advantage for the official season.
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