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RavenQuest World Expansion

DonQuijote

5 days ago

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RavenQuest continues to expand its ecosystem with new features, physical rewards, and a complementary experience through RavenIdle. Below are key facts, highlighted mechanics, and curiosities every player should know.


Physical RavenCards: how to get yours

Players who pull a Mythic or Legendary RavenCard (whether Ascendable or Non-Ascendable) can claim a collectible physical version. To do so, they must complete a form provided by Tavernlight Games.

The physical card is delivered slabbed, labeled with the character’s name and other details. It can also feature a signature from Knighter, the game's creator. Shipping is free, and the card holds exclusive collector value within the community.


RavenIdle: automated progress with real utility rewards

RavenIdle officially launched on July 4, 2025. The game allows players to set a strategy in just a few minutes, after which their character progresses automatically, clearing dungeons and completing achievements even while the player is inactive (AFK).

Season 0 lasts 28 days and distributes $QUEST rewards with real in-ecosystem utility.

Season Details:

  • Base guaranteed prize: $70,000 in $QUEST, funded by Tavernlight Games.
  • Total prize pool: can reach up to $570,000, fueled by 100% of net revenue from Battle Pass and Munk Coin purchases.
  • Additional rewards: $IMX tokens can be earned through Gem Quests.
  • Cross-game rewards: prizes earned in RavenIdle are also usable in RavenQuest and future ecosystem titles.

All Battle Pass holders receive rewards, even if not ranked on the leaderboard. Additionally, points can be multiplied up to 3x by referring players who purchase the pass.


Gladiators Arena: end-of-season competition

At the end of Season 0, characters can enter the Gladiators Arena, a 1v1 elimination tournament. Only Battle Pass holders are eligible to participate.

  • 10% of the total prize pool is allocated to this arena.
  • Participation is limited to one account per player to prevent abuse.
  • Winners are determined through automatic bracket-format battles.

Ecosystem facts and curiosities

  • At launch, RavenQuest surpassed 1 million unique Twitch viewers, becoming the most streamed Web3 game on the platform.
  • It recorded 250,000 active players in the first days, with a peak of 8,200 concurrent users.
  • In less than 48 hours, NFT trading volume exceeded $262,000 USD.

  • Over 542.5 million $QUEST tokens have been distributed as rewards.
  • There are eight (8) archetypes in total, and each character can combine up to three simultaneously.
  • Professions like farming and fishing were recently balanced to improve the internal economy.


With the launch of RavenIdle and the expansion of its shared economy, the RavenQuest ecosystem offers new opportunities for progression, collection, and rewards. The integration across games and practical use of earned assets strengthen its position as one of the most active Web3 gaming ecosystems.

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