RavenIdle, the new idle RPG set in the RavenQuest universe, officially opens its doors today, July 4th. The game is designed for those with limited time who still want to progress, compete, and earn real rewards within the $QUEST ecosystem.
The launch marks the start of Season 0, which will run for 28 days and features a starting prize pool of $70,000 in $QUEST tokens, guaranteed by Tavernlight Games. Additionally, every Battle Pass or Munk Coin purchase increases the total prize pool, which can grow up to $570,000 if all community milestones are met.
Players can also earn additional $IMX rewards by completing Gem Quests. All rewards earned in RavenIdle are usable across the ecosystem, including in other games like RavenQuest.
RavenIdle offers an experience where players can progress by dedicating just a few minutes a day:
The Battle Pass gives access to the $QUEST prize pool and unlocks RavenPacks, RavenQuest cosmetics, and other digital items as players progress.
All users who purchase the Premium Battle Pass will receive a portion of the prize pool, even if they don’t rank among the top players.
At the end of the 28-day season, characters can enter the Gladiators Arena, a 1v1 auto-battle elimination tournament. Only players with a Battle Pass will be eligible for this final stage.
10% of the total prize pool is reserved for participants in the Arena. That means every purchase continues to increase the value of this tournament.
Tens of thousands of players pre-registered to try RavenIdle. Early beta impressions highlight the connection to RavenQuest and the strategic depth of the idle gameplay.
Registration is now open at ravenidle.com, where you can also claim a unique in-game name before it’s taken.
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