The gaming industry is undergoing a silent revolution—a metamorphosis where digital ownership and decentralization become both narrative and economic engines. In this landscape, two proposals emerge that not only promise adrenaline but also redefine the value of time spent in video games: Valhalla, developed by the Floki ecosystem, and Swords of Blood, a bloody fantasy with AAA-level graphics built on blockchain.
Valhalla is the beating heart of Floki’s gamified universe. Set in a world inspired by Norse mythology, the game offers a tactical RPG experience where players collect and upgrade creatures known as Veras, each represented as NFTs. Every Vera has unique abilities, allowing for complex turn-based combat strategies. The gameplay is enriched by an economy built around the $FLOKI token, used both as a reward and currency within the game.
Inspired by classic hack-and-slash titles like Diablo and Path of Exile, Swords of Blood is a real-time multiplayer RPG with console-quality graphics. Players take on the role of warriors battling enemy hordes and participating in PvP and PvE tournaments. Its economy revolves around the $SWDTKN token and NFT assets like weapons, armor, and upgrades.
Element | Valhalla | Swords of Blood |
---|---|---|
Setting | Norse fantasy / Metaverse | Dark fantasy / Hack-and-slash |
Game type | Turn-based tactics / RPG | Real-time action / RPG |
Economy | Token $FLOKI + NFTs | Token $SWDTKN + NFTs |
Graphics | Stylized cartoon design | AAA dark medieval style |
Multiplayer | In development (early stage) | Active PvP, PvE, and co-op |
Platforms | Browser / Web3 | Unity – PC and mobile |
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